Research on Development of Physics Learning Media Based on Self-Efficacy Use Mobile Augmented Reality for Senior High School

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Research on Development of Physics Learning Media Based on Self-Efficacy Use Mobile Augmented Reality for Senior High School

March 18, 2021 Physical Science 0

The importance of self effectiveness in physics learning in high school (SMA) was discovered to be poor in one school. Self-efficacy was found to be at a rate of 48%. And this is confirmed by OECD data (3), which shows that more than 55 percent of Indonesian students rate below level 2 out of 5 levels in science. The development of self-efficacy media for studying physics and astronomy is an attempt to boost students’ self-confidence. Media self-efficacy is generated using smartphone augmented reality, which is thought to be capable of providing students with a better learning environment in order to enhance their learning ability and therefore their self-efficacy. To boost self-efficacy, this media must be backed up by teacher help as a motivator for students, so that the outcomes are even better. This study may be a viable alternative to coping with the issue of students’ low self-efficacy.

Author (s) Details

Dr. Muhammad Nasir
Physics Education, Faculty of Teacher Training, Universitas Riau, Pekanbaru, Indonesia.

Dr. Z. Fakhruddin
Physics Education, Faculty of Teacher Training, Universitas Riau, Pekanbaru, Indonesia.

Rizo Budi Prastowo
Curriculum and Teaching Methodology – Education Faculty, Central China Normal University, China.

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